Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though

This commit is contained in:
Ryan Ward
2026-05-07 11:29:34 -05:00
parent f4e2475c60
commit a41cbd8cc7
2433 changed files with 14208 additions and 9409 deletions
+5 -5
View File
@@ -3,9 +3,9 @@
use std::cmp;
use fuzzy_match::{match_indices_case_insensitive, FuzzyMatchResult};
use warp_core::ui::theme::Fill;
use warp_editor::editor::NavigationKey;
use warpui::{
use galaxy_core::ui::theme::Fill;
use galaxy_editor::editor::NavigationKey;
use galaxyui::{
color::ColorU,
elements::{
Border, ConstrainedBox, Container, CornerRadius, CrossAxisAlignment, Dismiss,
@@ -334,7 +334,7 @@ impl CodeReviewDiffMenu {
let check_slot: Box<dyn Element> = if target.is_selected {
ConstrainedBox::new(
Icon::Check.to_warpui_icon(Fill::Solid(text_color)).finish(),
Icon::Check.to_galaxyui_icon(Fill::Solid(text_color)).finish(),
)
.with_width(CHECK_SLOT_SIZE)
.with_height(CHECK_SLOT_SIZE)
@@ -415,7 +415,7 @@ impl CodeReviewDiffMenu {
ScrollbarWidth::None,
theme.nonactive_ui_detail().into(),
theme.active_ui_detail().into(),
warpui::elements::Fill::None,
galaxyui::elements::Fill::None,
)
.with_padding_end(0.)
.with_padding_start(0.);