Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though

This commit is contained in:
Ryan Ward
2026-05-07 11:29:34 -05:00
parent f4e2475c60
commit a41cbd8cc7
2433 changed files with 14208 additions and 9409 deletions
+8 -8
View File
@@ -6,16 +6,16 @@
//! overlay, while settings consumers can render the sections inline.
use pathfinder_geometry::vector::vec2f;
use warp_core::ui::theme::Fill;
use warpui::elements::{
use galaxy_core::ui::theme::Fill;
use galaxyui::elements::{
Align, Border, ChildAnchor, ConstrainedBox, Container, CornerRadius, CrossAxisAlignment,
Expanded, Flex, Hoverable, MainAxisAlignment, MainAxisSize, MouseStateHandle,
OffsetPositioning, ParentAnchor, ParentElement, ParentOffsetBounds, Radius, Stack,
};
use warpui::platform::Cursor;
use warpui::ui_components::button::ButtonVariant;
use warpui::ui_components::components::{Coords, UiComponent, UiComponentStyles};
use warpui::{Action, Element};
use galaxyui::platform::Cursor;
use galaxyui::ui_components::button::ButtonVariant;
use galaxyui::ui_components::components::{Coords, UiComponent, UiComponentStyles};
use galaxyui::{Action, Element};
use super::{ChipConfigurator, ChipConfiguratorAction};
use crate::Appearance;
@@ -130,7 +130,7 @@ fn render_header(title: &str, appearance: &Appearance) -> Box<dyn Element> {
.span(title.to_string())
.with_style(UiComponentStyles {
font_size: Some(MODAL_TITLE_FONT_SIZE),
font_weight: Some(warpui::fonts::Weight::Bold),
font_weight: Some(galaxyui::fonts::Weight::Bold),
..Default::default()
})
.build()
@@ -170,7 +170,7 @@ fn render_section_label(label: &str, appearance: &Appearance) -> Box<dyn Element
.span(label.to_string())
.with_style(UiComponentStyles {
font_size: Some(MODAL_CONTENT_FONT_SIZE),
font_weight: Some(warpui::fonts::Weight::Semibold),
font_weight: Some(galaxyui::fonts::Weight::Semibold),
..Default::default()
})
.build()