Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though

This commit is contained in:
Ryan Ward
2026-05-07 11:29:34 -05:00
parent f4e2475c60
commit a41cbd8cc7
2433 changed files with 14208 additions and 9409 deletions
+1 -1
View File
@@ -1,5 +1,5 @@
use serde::{Deserialize, Serialize};
use warpui::Entity;
use galaxyui::Entity;
#[derive(
Debug,
+3 -3
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@@ -3,8 +3,8 @@ use std::{marker::PhantomData, rc::Rc};
use markdown_parser::{
FormattedText, FormattedTextFragment, FormattedTextInline, FormattedTextLine,
};
use warpui::elements::HyperlinkLens;
use warpui::{
use galaxyui::elements::HyperlinkLens;
use galaxyui::{
elements::{
ConstrainedBox, Container, CrossAxisAlignment, Flex, FormattedTextElement,
HighlightedHyperlink, HyperlinkUrl, MainAxisAlignment, MainAxisSize, MouseStateHandle,
@@ -213,7 +213,7 @@ impl<T: Action + Clone> Banner<T> {
fn render_icon(appearance: &Appearance, icon: &Icon) -> Box<dyn Element> {
let icon_size = font_size(appearance);
ConstrainedBox::new(icon.to_warpui_icon(appearance.theme().accent()).finish())
ConstrainedBox::new(icon.to_galaxyui_icon(appearance.theme().accent()).finish())
.with_width(icon_size)
.with_height(icon_size)
.finish()