Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though

This commit is contained in:
Ryan Ward
2026-05-07 11:29:34 -05:00
parent f4e2475c60
commit a41cbd8cc7
2433 changed files with 14208 additions and 9409 deletions
+11 -11
View File
@@ -3,8 +3,8 @@ use std::sync::LazyLock;
use pathfinder_color::ColorU;
use pathfinder_geometry::vector::vec2f;
use warp_core::ui::appearance::Appearance;
use warpui::{
use galaxy_core::ui::appearance::Appearance;
use galaxyui::{
elements::{
ConstrainedBox, Container, CrossAxisAlignment, Flex, MainAxisAlignment, MainAxisSize,
MouseStateHandle, ParentElement,
@@ -23,12 +23,12 @@ use crate::{
ui_components::icons::Icon,
};
use warpui::elements::ChildAnchor;
use warpui::elements::Hoverable;
use warpui::elements::OffsetPositioning;
use warpui::elements::ParentAnchor;
use warpui::elements::ParentOffsetBounds;
use warpui::elements::Stack;
use galaxyui::elements::ChildAnchor;
use galaxyui::elements::Hoverable;
use galaxyui::elements::OffsetPositioning;
use galaxyui::elements::ParentAnchor;
use galaxyui::elements::ParentOffsetBounds;
use galaxyui::elements::Stack;
const PROVIDER_BUTTON_ICON_SIZE: f32 = 14.;
const PROVIDER_BUTTON_ICON_TEXT_GAP: f32 = 8.;
@@ -93,7 +93,7 @@ pub fn render_ai_follow_up_icon(
.tool_tip("Follow up with existing conversation".to_owned())
.with_style(UiComponentStyles {
font_size: Some(12.),
background: Some(warpui::elements::Fill::Solid(tooltip_background)),
background: Some(galaxyui::elements::Fill::Solid(tooltip_background)),
font_color: Some(appearance.theme().background().into_solid()),
..Default::default()
});
@@ -118,7 +118,7 @@ fn render_input_icon(icon: Icon, color: Fill, app: &AppContext) -> Box<dyn Eleme
// height.
let icon_size = ai_indicator_height(app);
ConstrainedBox::new(
Container::new(icon.to_warpui_icon(color).finish())
Container::new(icon.to_galaxyui_icon(color).finish())
.with_uniform_padding(icon_size / 8.)
.finish(),
)
@@ -182,7 +182,7 @@ where
{
let theme = appearance.theme();
let font_color = theme.foreground().into_solid();
let mut label_children = vec![ConstrainedBox::new(icon.to_warpui_icon(color).finish())
let mut label_children = vec![ConstrainedBox::new(icon.to_galaxyui_icon(color).finish())
.with_width(PROVIDER_BUTTON_ICON_SIZE)
.with_height(PROVIDER_BUTTON_ICON_SIZE)
.finish()];