Rebrand to Galaxy, major improvements to Bedrock support, still needs some TLC though
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@@ -24,18 +24,18 @@ use crate::{
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ui_components::blended_colors,
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};
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use pathfinder_geometry::vector::vec2f;
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use warp_core::ui::appearance::Appearance;
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use warp_editor::editor::NavigationKey;
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use warpui::elements::{
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use galaxy_core::ui::appearance::Appearance;
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use galaxy_editor::editor::NavigationKey;
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use galaxyui::elements::{
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ChildAnchor, OffsetPositioning, PositionedElementAnchor, PositionedElementOffsetBounds,
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};
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use warpui::fonts::Weight;
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use warpui::keymap::FixedBinding;
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use warpui::{
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use galaxyui::fonts::Weight;
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use galaxyui::keymap::FixedBinding;
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use galaxyui::{
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elements::ClippedScrollStateHandle,
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ui_components::components::{Coords, UiComponentStyles},
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};
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use warpui::{
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use galaxyui::{
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elements::{
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Align, Border, ChildView, ClippedScrollable, ConstrainedBox, Container, CornerRadius, Flex,
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ParentElement, Radius, ScrollbarWidth,
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@@ -49,7 +49,7 @@ const HEADER_TEXT: &str = "Suggested rule";
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const MAX_EDITOR_HEIGHT: f32 = 240.;
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pub fn init(app: &mut AppContext) {
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use warpui::keymap::macros::*;
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use galaxyui::keymap::macros::*;
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app.register_fixed_bindings([FixedBinding::new(
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"escape",
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@@ -592,7 +592,7 @@ impl SuggestedRuleView {
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ScrollbarWidth::Auto,
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appearance.theme().nonactive_ui_detail().into(),
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appearance.theme().active_ui_detail().into(),
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warpui::elements::Fill::None,
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galaxyui::elements::Fill::None,
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)
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.finish(),
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)
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