Fix Local Agent Execution And Auth Checks
- Gate server requests on available credentials - Run local child agents directly without a parent run ID - Include command IDs in Bedrock context and recognize transfer tools
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@@ -318,4 +318,3 @@ pub fn init_logging() {
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.try_init();
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});
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}
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@@ -195,7 +195,6 @@ impl ChannelState {
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CHANNEL_STATE.lock().config.telemetry_config.is_some()
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}
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pub fn releases_base_url() -> Cow<'static, str> {
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CHANNEL_STATE
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.lock()
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@@ -108,8 +108,7 @@ pub trait ErrorExt: RegisteredError + std::error::Error {
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/// engineering team.
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fn is_actionable(&self) -> bool;
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fn report_error(&self) {
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}
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fn report_error(&self) {}
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}
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#[cfg(test)]
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@@ -24,6 +24,5 @@ impl AnyhowErrorExt for anyhow::Error {
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true
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}
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fn report_error(&self) {
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}
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fn report_error(&self) {}
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}
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@@ -554,10 +554,7 @@ pub fn test_restore_snapshot_with_settings_page() -> Builder {
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let settings_view = settings_views.first().expect("Settings view must exist");
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settings_view.read(app, |view, _| {
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async_assert_eq!(
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view.current_settings_section(),
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SettingsSection::About
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)
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async_assert_eq!(view.current_settings_section(), SettingsSection::About)
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})
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}),
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)
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@@ -79,7 +79,14 @@ impl TypeScriptLanguageServerCandidate {
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if let Some(path_env) = path_env_var {
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let mut cmd = command::r#async::Command::new("npx");
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cmd.env("PATH", path_env);
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cmd.args(["--yes", "--package", "typescript", "node", "-e", "console.log(require('typescript').sys.getExecutingFilePath())"]);
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cmd.args([
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"--yes",
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"--package",
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"typescript",
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"node",
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"-e",
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"console.log(require('typescript').sys.getExecutingFilePath())",
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]);
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// Set cwd to workspace so npx resolves in the right context
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cmd.current_dir(workspace_root);
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if let Ok(output) = cmd.output().await {
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@@ -268,6 +268,15 @@ impl AuthState {
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self.credentials.read().clone()
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}
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/// Returns whether requests to authenticated server endpoints can be made.
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///
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/// Galaxy's local-first experience treats the user as logged in even when no
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/// Warp server credentials are configured, so `is_logged_in` is not sufficient
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/// for guarding authenticated network requests.
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pub fn has_server_credentials(&self) -> bool {
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self.credentials.read().is_some()
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}
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/// Sets the credentials. Should only be called within the auth module.
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pub fn set_credentials(&self, credentials: Option<Credentials>) {
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*self.credentials.write() = credentials;
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