Shrink binary size for the standalone oz cli (#9301)
## Description Reduces the `oz` CLI tarball size by adapting two techniques the WASM build already uses for the standalone CLI artifact. **Measured results**: | Platform | Before (gzipped) | After (gzipped) | Reduction | |---|---|---|---| | macOS aarch64 | ~120 MiB | ~48 MiB | **~−60%** | | Linux x86_64 | 121.5 MiB | ~49 MiB | **~−60%** | There are two primary changes: 1. No longer bundle any of the async assets into the headless binary (this drops ~57 MiB of incompressible PNG/JPG bytes from the binary) 2. Introduce a `release-ci` profile that uses `opt-level = s` and `lto = fat`. This mirrors the release profile we use on wasm. For the CLI specifically, this should be a no-op for user-perceived latency: `oz agent run` is wall-clock-dominated by network round-trips to the LLM API and file I/O, not by CPU-bound inner loops. The 5–15% slowdown that `-Os` typically incurs on tight numeric loops is invisible next to a multi-second model response, and a smaller binary actually loads faster on cold start. ## Agent Mode - [x] Warp Agent Mode - This PR was created via Warp's AI Agent Mode ## Changelog Entries for Stable CHANGELOG-OZ: Reduced the `oz` CLI tarball download size by ~60% on both macOS and Linux. --------- Co-authored-by: Oz <oz-agent@warp.dev>
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@@ -311,7 +311,13 @@ use warpui::{AppContext, SingletonEntity, WindowId};
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#[folder = "assets"]
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#[include = "bundled/**"] // Should be kept in sync with BUNDLED_ASSETS_DIR.
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#[include = "async/**"] // Should be kept in sync with ASYNC_ASSETS_DIR.
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#[cfg_attr(target_family = "wasm", exclude = "async/**")] // Excludes take precedence.
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#[cfg_attr(target_family = "wasm", exclude = "async/**")]
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// Excludes take precedence.
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// Standalone CLI builds (the `oz` tarball) are headless and never render the
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// onboarding/theme imagery in `async/`, so we exclude those bytes from the
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// embedded asset set to keep the CLI binary small — mirroring the carve-out
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// already applied for the WASM target above.
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#[cfg_attr(feature = "standalone", exclude = "async/**")]
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pub struct Assets;
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pub static ASSETS: Assets = Assets;
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