v1.4.0: Auto-compact streaming, Bedrock summarization support, subagent orchestration, and Galaxy rebrand continuation
Major features: - Auto-compact: triggers conversation summarization when context window >= 85%, compacts Bedrock message history to a summary pair, and tracks live context tokens - Bedrock summarization: plumbs `is_summarization` flag through translator/client/response pipeline, handles SummarizeConversation input type, and marks `summarized` in metadata - Session restore: rebuilds bedrock_message_history from persisted task messages via newly-public `convert_proto_message`, preventing empty history on reconnect - Subagent orchestration: adds SubagentQuestion/Answer/CompletionSummary event types, parent-child question routing with depth limits, retry counting, and drain methods - Summarization UI: inline SummarizationView in AI blocks with progress/finished states Refactors: - Rename WarpTheme → GalaxyTheme across ~100 files (rebrand continuation) - Rename warp_home_config_dir → galaxy_home_config_dir and related path functions - Predefined rules: replace "System Defined Rule #N" with descriptive names (e.g. "Correctness Over Speed", "Never Guess") and add lookup helpers - Usage view: replace cumulative input/output token display with live context tokens, cache hit rate calculation, and separate cache read/write stats - Telemetry: remove verbose doc comments, simplify trait definitions - Facts view: simplify delete permission check (always allow local deletion) - Remove warp_managed_paths_watcher.rs (dead code) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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co-authored by
Claude Opus 4.6
parent
eaa2ddc75e
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@@ -19,7 +19,7 @@ use pathfinder_color::ColorU;
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use pathfinder_geometry::vector::vec2f;
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use crate::{
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themes::theme::{AnsiColorIdentifier, Fill, WarpTheme},
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themes::theme::{AnsiColorIdentifier, Fill, GalaxyTheme},
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ui_components::icons::Icon,
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};
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@@ -52,7 +52,7 @@ pub const CLAUDE_ORANGE: ColorU = ColorU {
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/// Returns the color to be used for various AI signifiers
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/// input with AI mode).
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pub fn ai_brand_color(theme: &WarpTheme) -> ColorU {
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pub fn ai_brand_color(theme: &GalaxyTheme) -> ColorU {
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AnsiColorIdentifier::Magenta
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.to_ansi_color(&theme.terminal_colors().normal)
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.into()
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@@ -60,7 +60,7 @@ pub fn ai_brand_color(theme: &WarpTheme) -> ColorU {
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/// Returns the color to be used for error UI throughout Agent Mode (like the "request limit
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/// exceeded" chip).
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pub fn error_color(theme: &WarpTheme) -> ColorU {
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pub fn error_color(theme: &GalaxyTheme) -> ColorU {
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AnsiColorIdentifier::Red
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.to_ansi_color(&theme.terminal_colors().normal)
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.into()
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