first pass of merging in warp (doesn't build)
This commit is contained in:
@@ -1,23 +1,21 @@
|
||||
use std::time::Duration;
|
||||
|
||||
use galaxyui::elements::{DropShadow, Expanded};
|
||||
use galaxyui::r#async::Timer;
|
||||
use galaxyui::WindowId;
|
||||
use galaxyui::{
|
||||
elements::{
|
||||
ChildAnchor, ConstrainedBox, Container, CornerRadius, CrossAxisAlignment,
|
||||
DispatchEventResult, EventHandler, Flex, Hoverable, Icon, MouseStateHandle,
|
||||
OffsetPositioning, Padding, ParentElement, PositionedElementAnchor,
|
||||
PositionedElementOffsetBounds, Radius, SavePosition, Stack,
|
||||
},
|
||||
keymap::Keystroke,
|
||||
r#async::SpawnedFutureHandle,
|
||||
ui_components::components::{Coords, UiComponent, UiComponentStyles},
|
||||
AppContext, Element, Entity, EntityId, SingletonEntity, TypedActionView, View, ViewContext,
|
||||
};
|
||||
use pathfinder_color::ColorU;
|
||||
use pathfinder_geometry::vector::vec2f;
|
||||
use uuid::Uuid;
|
||||
use galaxyui::elements::{
|
||||
ChildAnchor, ConstrainedBox, Container, CornerRadius, CrossAxisAlignment, DispatchEventResult,
|
||||
DropShadow, EventHandler, Expanded, Flex, Hoverable, Icon, MouseStateHandle, OffsetPositioning,
|
||||
Padding, ParentElement, PositionedElementAnchor, PositionedElementOffsetBounds, Radius,
|
||||
SavePosition, Stack,
|
||||
};
|
||||
use galaxyui::keymap::Keystroke;
|
||||
use galaxyui::r#async::{SpawnedFutureHandle, Timer};
|
||||
use galaxyui::ui_components::components::{Coords, UiComponent, UiComponentStyles};
|
||||
use galaxyui::{
|
||||
AppContext, Element, Entity, EntityId, SingletonEntity, TypedActionView, View, ViewContext,
|
||||
WindowId,
|
||||
};
|
||||
|
||||
use crate::appearance::Appearance;
|
||||
use crate::settings_view::keybindings::{KeybindingChangedEvent, KeybindingChangedNotifier};
|
||||
@@ -433,9 +431,10 @@ impl AgentToast {
|
||||
appearance: &Appearance,
|
||||
keystroke: Keystroke,
|
||||
) -> Box<dyn Element> {
|
||||
use crate::ui_components::blended_colors;
|
||||
use galaxyui::ui_components::keyboard_shortcut::KeyboardShortcut;
|
||||
|
||||
use crate::ui_components::blended_colors;
|
||||
|
||||
let theme = appearance.theme();
|
||||
|
||||
let keybinding_style = UiComponentStyles {
|
||||
|
||||
Reference in New Issue
Block a user