feat: inject global rules into AI system prompt and fix Rules UI seeding
- Load global rules (AIFact/AIMemory) from local CloudModel and inject them into the Bedrock/OpenAI system prompt as a '## Global Rules' section when memory is enabled. - Fix rule seeding: always re-seed predefined rules when the CloudModel has none, regardless of the has_seeded_predefined_rules flag (handles case where flag was set but rules never persisted due to prior missing owner). - Rename /context slash command to /copy-context: dumps the full context window (global rules, progressive summary, message history) to the clipboard for debugging.
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@@ -20,6 +20,8 @@ pub struct TranslatorRequest {
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pub tool_result_archive: Vec<ConversationMessage>,
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pub progressive_summary: Option<String>,
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pub messages_sent: Arc<Mutex<Vec<ConversationMessage>>>,
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/// Global rules (name, content) from the local CloudModel.
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pub global_rules: Vec<(String, String)>,
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}
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pub async fn execute(
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@@ -106,7 +108,7 @@ pub async fn execute(
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sanitize_messages_for_openai(&mut messages);
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let system_prompt = request_translator::extract_system_prompt(request);
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let system_prompt = request_translator::extract_system_prompt(request, ¶ms.global_rules);
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let tools = request_translator::extract_tools(request);
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log::info!(
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