Fix cursor focus and selection in input box, add AWS env var warning box, and remove AWS Bedrock login banner

This commit is contained in:
2026-07-02 14:54:15 -05:00
parent 4770ac06b5
commit 3769646ca6
1194 changed files with 5312 additions and 8032 deletions
+5 -10
View File
@@ -6,20 +6,14 @@ use galaxy_core::ui::theme::{AnsiColor, AnsiColors, Details, Fill, GalaxyTheme,
use galaxyui::color::ColorU;
use galaxyui::elements::{Rect, Stack};
use galaxyui::fonts::{Cache, FamilyId, Weight};
use galaxyui::platform;
use galaxyui::{prelude::*, AddWindowOptions, AssetProvider, ModelContext};
use galaxyui::prelude::*;
use galaxyui::{platform, AddWindowOptions, AssetProvider, ModelContext};
use onboarding::components::onboarding_callout::{
Button as CalloutButton, OnboardingCallout, Options as CalloutOptions, Params as CalloutParams,
StepStatus,
};
use rust_embed::RustEmbed;
use ui_components::Component as _;
use galaxy_core::ui::theme::{AnsiColor, AnsiColors, Details, Fill, TerminalColors, WarpTheme};
use galaxyui_core::color::ColorU;
use galaxyui_core::elements::{Rect, Stack};
use galaxyui_core::fonts::{Cache, FamilyId, Weight};
use galaxyui_core::prelude::*;
use galaxyui_core::{platform, AddWindowOptions, AssetProvider, ModelContext};
#[derive(Clone, Copy, RustEmbed)]
#[folder = "../../app/assets"]
@@ -36,7 +30,7 @@ impl AssetProvider for Assets {
}
fn main() -> platform::app::TerminationResult {
let app_builder = warpui::platform::AppBuilder::new(
let app_builder = galaxyui::platform::AppBuilder::new(
platform::AppCallbacks::default(),
Box::new(ASSETS),
None,
@@ -51,7 +45,8 @@ fn main() -> platform::app::TerminationResult {
"Noto Sans".to_string()
};
let font_family = Cache::handle(ctx).update(ctx, |cache, _ctx| {
let cache_handle = Cache::handle(ctx);
let font_family = cache_handle.update(ctx, |cache, _ctx| {
cache.load_system_font(&font_name).unwrap()
});
+8 -10
View File
@@ -1,15 +1,8 @@
use std::borrow::Cow;
use anyhow::Result;
use onboarding::callout::{
OnboardingCalloutView, OnboardingCalloutViewEvent, OnboardingKeybindings,
};
use onboarding::OnboardingIntention;
use pathfinder_color::ColorU;
use pathfinder_geometry::vector::vec2f;
use rust_embed::RustEmbed;
use galaxy_core::ui::appearance::Appearance;
use galaxy_core::ui::theme::{AnsiColor, AnsiColors, Details, Fill, TerminalColors, WarpTheme};
use galaxy_core::ui::theme::{AnsiColor, AnsiColors, Details, Fill, GalaxyTheme, TerminalColors};
use galaxyui_core::elements::{
ChildAnchor, ChildView, ConstrainedBox, Container, Flex, MainAxisAlignment, MainAxisSize,
OffsetPositioning, ParentElement, PositionedElementAnchor, PositionedElementOffsetBounds, Rect,
@@ -25,6 +18,10 @@ use galaxyui_core::{
use onboarding::callout::{
OnboardingCalloutView, OnboardingCalloutViewEvent, OnboardingKeybindings,
};
use onboarding::OnboardingIntention;
use pathfinder_color::ColorU;
use pathfinder_geometry::vector::vec2f;
use rust_embed::RustEmbed;
#[derive(Clone, Copy, RustEmbed)]
#[folder = "../../app/assets"]
@@ -182,7 +179,7 @@ fn main() -> Result<()> {
..Default::default()
})?;
let app_builder = warpui::platform::AppBuilder::new(
let app_builder = galaxyui::platform::AppBuilder::new(
platform::AppCallbacks::default(),
Box::new(ASSETS),
None,
@@ -258,7 +255,8 @@ fn build_appearance(theme: GalaxyTheme, ctx: &mut AppContext) -> Appearance {
}
fn load_default_ui_font_family(ctx: &mut AppContext) -> anyhow::Result<FamilyId> {
Cache::handle(ctx).update(ctx, |font_cache, _| {
let cache_handle = Cache::handle(ctx);
cache_handle.update(ctx, |font_cache, _| {
// On Windows, default to use Segoe UI as the UI font.
#[cfg(windows)]
if let Ok(font_family_id) = font_cache.load_system_font("Segoe UI") {