Initial public release of Warp.

Repo-Sync-Origin: warpdotdev/warp-internal@12af1d983b
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David Stern
2026-04-28 08:43:33 -05:00
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# APP-3656: Tech Spec — Compact Mode + View Toggle
## Problem
The vertical tabs panel currently renders every pane as a multi-line card (2–4 lines each). With many tabs/panes the panel requires heavy scrolling. The product spec (APP-3656 PRODUCT.md) defines a compact single-line rendering mode and a control-bar settings popup to toggle between compact and expanded views. This spec translates that behavior into concrete implementation changes.
## Relevant code
- `app/src/workspace/view/vertical_tabs.rs` — all rendering for the vertical tabs panel; `VerticalTabsPanelState`, `render_control_bar`, `render_pane_row`, `render_terminal_row_content`, `TypedPane`, `PaneProps`
- `app/src/workspace/tab_settings.rs` — `TabSettings` group and `define_settings_group!` / `implement_setting_for_enum!` macros for persisted settings
- `app/src/workspace/action.rs` — `WorkspaceAction` enum for dispatching UI events
- `app/src/workspace/view.rs` — `Workspace` struct fields, `show_new_session_dropdown_menu` pattern for popup overlays
- `ui/src/ui_components/segmented_control.rs` — `SegmentedControl<T>` view, `RenderableOptionConfig`, `SegmentedControlEvent`
- `warp_core/src/ui/icons.rs` — `Icon` enum and SVG path mappings
- `app/src/ai/conversation_status_ui.rs` — `render_status_element` for agent status badges
- `app/src/terminal/view/tab_metadata.rs` — `terminal_title_from_shell()`, `display_working_directory()`, `selected_conversation_display_title()`
- `app/src/terminal/view/pane_impl.rs (926-973)` — `is_ambient_agent_session()`, `selected_conversation_status()`, `selected_conversation_display_title()`
## Current state
The panel layout is:
```
Resizable (drag-right edge)
└─ Container (background + right border)
└─ Flex::column
├─ render_control_bar (search input + new-tab split button)
└─ Shrinkable(ClippedScrollable::vertical(tab groups))
```
`render_pane_row` dispatches to either `render_terminal_row_content` (for terminal panes, producing 3 lines: primary dir+branch, secondary agent/title, tertiary kind+badges) or an inline multi-line layout for non-terminal panes (title, subtitle, kind badge row). There is no concept of a view mode — every row is always expanded.
The `SegmentedControl<T>` view is fully reusable. It takes a vec of options, a render config callback, and emits `SegmentedControlEvent::OptionSelected(T)` on segment click. Icon-only segments are supported via `RenderableOptionConfig` with `label: None` and a populated `icon_path`.
## Proposed changes
### 1. Add `VerticalTabsViewMode` setting
In `tab_settings.rs`, add an enum and wire it into `TabSettings`:
```rust
#[derive(Default, Debug, serde::Serialize, serde::Deserialize, PartialEq, Copy, Clone)]
pub enum VerticalTabsViewMode {
Compact,
#[default]
Expanded,
}
```
Register with `implement_setting_for_enum!` using `SyncToCloud::Globally(RespectUserSyncSetting::Yes)` and hierarchy `"appearance.tabs"`. Add `vertical_tabs_view_mode: VerticalTabsViewMode` to the `define_settings_group!` block.
### 2. Add icon variants
The segmented control needs two icons not currently in the `Icon` enum:
- `Menu` already exists (`layout-left.svg`) but maps to the sidebar icon, not a hamburger/list icon. Verify `bundled/svg/` for a `menu-01.svg` or similar. If absent, add `ListMenu` → `bundled/svg/list-menu.svg` (or the closest available SVG). The Figma mock's `menu-01` icon is a standard 3-line hamburger.
- `Grid` already exists → `bundled/svg/grid.svg`. Should work for the expanded segment.
- For the settings button, `Settings` → `bundled/svg/settings.svg` already exists. Check whether the Figma `settings-04` sliders icon matches visually; if not, add a `Settings04` variant mapping to a new SVG.
If new SVGs are needed, add them to `resources/bundled/svg/` and extend the `Icon` enum + `From<Icon> for &'static str` match.
### 3. Add state to `VerticalTabsPanelState`
```rust
pub(super) struct VerticalTabsPanelState {
// ... existing fields ...
settings_button_mouse_state: MouseStateHandle,
settings_popup_mouse_state: MouseStateHandle,
show_settings_popup: bool,
}
```
Initialize all with `Default::default()` / `false`.
### 4. Add `WorkspaceAction` variants
```rust
pub enum WorkspaceAction {
// ... existing ...
ToggleVerticalTabsSettingsPopup,
SetVerticalTabsViewMode(VerticalTabsViewMode),
}
```
`ToggleVerticalTabsSettingsPopup` toggles `show_settings_popup` on the panel state and calls `ctx.notify()`.
`SetVerticalTabsViewMode` writes the new value through `TabSettings` (same as other setting mutations). Both actions should be listed in the `should_save_app_state_on_action` match as `false` (no workspace state save needed).
### 5. Update `render_control_bar`
Insert the settings button between the search bar and the new-tab button. Layout becomes:
```
Flex::row [search_bar (Shrinkable)] [settings_button] [new_tab_button]
```
The settings button:
- Uses `Hoverable` wrapping an icon button with `WarpIcon::Settings` (or `Settings04`) at 16×16 in a 20×20 container with 2px padding.
- Background is `fg_overlay_3` when `state.show_settings_popup` is true, `fg_overlay_2` on hover, transparent otherwise.
- `on_click` dispatches `WorkspaceAction::ToggleVerticalTabsSettingsPopup`.
- Wrap in a `Stack` to position a tooltip ("View options") as an overlay when hovered and popup is closed.
- Wrap the whole button in a `SavePosition` with ID `"vertical_tabs_settings_button"` for popup anchoring.
### 6. Render the settings popup
Inside `render_vertical_tabs_panel`, after building the panel content `Flex::column`, wrap the result in a `Stack`. When `state.show_settings_popup` is true, add a positioned overlay child:
```rust
if state.show_settings_popup {
let popup = render_settings_popup(state, app);
stack.add_positioned_overlay_child(
popup,
OffsetPositioning::offset_from_parent(
vec2f(0., 4.),
ParentOffsetBounds::WindowByPosition,
ParentAnchor::BottomLeft,
ChildAnchor::TopLeft,
),
);
}
```
**Alternative (simpler)**: Rather than making the popup a positioned overlay on the Stack, render it inline as an absolutely-positioned element anchored to the settings button's `SavePosition`. Both approaches work; use whichever is more consistent with existing popup patterns in the file.
`render_settings_popup` builds a `Container` styled as a popover (border `neutral_4`, background with subtle overlay, corner radius 6px, drop shadow). Contents:
```
Container (popup styling)
└─ Padding(16px horizontal, 8px vertical)
└─ SegmentedControl (rendered inline via ChildView)
```
The `SegmentedControl<VerticalTabsViewMode>` is **not** stored as a `ViewHandle` — it is too lightweight for that. Instead, build the segmented control UI manually using the same pattern: two `Hoverable` icon buttons inside a rounded container, with the active segment highlighted. This avoids needing a persistent `ViewHandle` on `VerticalTabsPanelState` and keeps the popup self-contained.
Concretely, `render_settings_popup` returns:
```rust
fn render_settings_popup(state: &VerticalTabsPanelState, app: &AppContext) -> Box<dyn Element> {
let current_mode = *TabSettings::as_ref(app).vertical_tabs_view_mode;
// Build two icon buttons (compact / expanded), highlight the active one
// on_click dispatches WorkspaceAction::SetVerticalTabsViewMode(...)
}
```
**Dismiss handling**: The popup should close on:
- Outside click: Wrap the popup's overlay in a dismiss layer (same pattern as existing menus — e.g., a transparent full-window Hoverable behind the popup that dispatches close on click).
- Escape: Add a keybinding handler or check focus loss.
- Re-click on settings button: Already handled by `ToggleVerticalTabsSettingsPopup`.
### 7. Add `render_compact_pane_row`
New function in `vertical_tabs.rs`:
```rust
fn render_compact_pane_row(props: PaneProps<'_>, app: &AppContext) -> Box<dyn Element>
```
This function shares the same `PaneProps`, `Hoverable` wrapper, click handler, background/border logic, and cursor as `render_pane_row`. The difference is only the content layout.
**Approach**: Extract the shared interaction wrapper into a helper, then call either compact or expanded content rendering inside it. Specifically:
```rust
fn render_pane_row_wrapper(
props: PaneProps<'_>,
is_compact: bool,
app: &AppContext,
) -> Box<dyn Element> {
// ... Hoverable + click + right-click + cursor + background logic (unchanged) ...
let content = if is_compact {
render_compact_content(&props, app)
} else {
render_expanded_content(&props, app) // current logic extracted
};
// ... container with padding, border, corner radius ...
}
```
**Compact content layout**:
```
Flex::row (CrossAxisAlignment::Center, spacing 4px)
├─ [icon 16×16] // type-dependent
├─ [title text, 12px] // Shrinkable, single line, ellipsis
└─ [indicator 16×16]? // optional, right-aligned (unsaved circle for code panes)
```
**Compact padding**: 8px vertical, 12px horizontal (vs 12px uniform in expanded). This matches the Figma mock's `py-8 px-12`.
**Per-type icon and title logic**:
For terminal panes, read from `TerminalView`:
```rust
let (icon, title) = if let Some(view_handle) = terminal_view_handle.as_ref() {
let tv: &TerminalView = view_handle.as_ref(app);
let conversation_title = tv.selected_conversation_display_title(app);
let conversation_status = tv.selected_conversation_status(app);
let is_ambient = tv.is_ambient_agent_session(app);
if let Some(conv_title) = conversation_title {
// Agent session: status icon + conversation title
let icon_element = if let Some(status) = conversation_status {
render_status_element(&status, 12., appearance)
} else if is_ambient {
WarpIcon::OzCloud icon element
} else {
WarpIcon::Oz icon element
};
(icon_element, conv_title)
} else {
// Non-agent terminal: terminal icon + terminal title (NOT pwd)
let terminal_title = tv.terminal_title_from_shell();
(WarpIcon::Terminal icon element, terminal_title)
}
} else {
// Non-terminal pane: type icon + pane title (already in props.title)
(typed.icon() icon element, props.title.clone())
};
```
For the unsaved indicator (code panes only): append a `CircleFilled` icon (16×16, sub-text color) to the right of the row when `typed.badge(app).is_some()`.
### 8. Integrate view mode into `render_pane_row` call sites
In `render_tab_group`, where `render_pane_row(pane_props, app)` is called inside the rows loop, read the current view mode and branch:
```rust
let view_mode = *TabSettings::as_ref(app).vertical_tabs_view_mode;
let row = match view_mode {
VerticalTabsViewMode::Compact => render_compact_pane_row(pane_props, app),
VerticalTabsViewMode::Expanded => render_pane_row(pane_props, app),
};
rows.add_child(row);
```
Or use the combined `render_pane_row_wrapper` approach from section 7.
### 9. Handle `WorkspaceAction` in `view.rs`
In the `WorkspaceAction` match in `handle_action`:
```rust
WorkspaceAction::ToggleVerticalTabsSettingsPopup => {
self.vertical_tabs_panel.show_settings_popup =
!self.vertical_tabs_panel.show_settings_popup;
ctx.notify();
}
WorkspaceAction::SetVerticalTabsViewMode(mode) => {
TabSettings::handle(ctx).update(ctx, |settings, ctx| {
settings.vertical_tabs_view_mode.set_value(mode, ctx);
});
ctx.notify();
}
```
## End-to-end flow
1. User clicks the settings icon button in the vertical tabs control bar.
2. `ToggleVerticalTabsSettingsPopup` is dispatched → `show_settings_popup` flips to `true` → panel re-renders.
3. The panel's `Stack` now includes the popup overlay anchored below the button.
4. User clicks the compact segment → `SetVerticalTabsViewMode(Compact)` dispatches → `TabSettings` writes the new value → settings sync triggers → panel re-renders.
5. `render_tab_group` reads the updated `VerticalTabsViewMode` and calls `render_compact_pane_row` for each pane.
6. Each compact row renders: icon + title in a single line.
7. Popup auto-closes because the click dismisses it (or the user clicks outside / presses Escape).
8. On next launch, the setting is loaded from the synced settings store, and the panel renders in compact mode immediately.
## Risks and mitigations
**Icon availability**: The Figma mock references `settings-04`, `menu-01`, and `grid-01` icons. The existing `Icon::Menu` maps to `layout-left.svg` (sidebar icon), not a hamburger. Mitigation: audit `resources/bundled/svg/` for matching SVGs; add new variants if needed. If exact icons are unavailable, use the closest existing ones (`Settings`, `Menu`, `Grid`) and iterate visually.
**Segmented control as ViewHandle**: Creating a `ViewHandle<SegmentedControl<VerticalTabsViewMode>>` requires storing it on `VerticalTabsPanelState` and wiring up subscriptions. This adds complexity for a two-button toggle. Mitigation: build the toggle inline as two `Hoverable` icon buttons inside a styled container, dispatching `WorkspaceAction::SetVerticalTabsViewMode` directly. This avoids the `ViewHandle` lifecycle overhead.
**Popup dismiss on outside click**: The existing popup patterns in the workspace (e.g., `show_new_session_dropdown_menu`) rely on `Menu` views that handle their own focus/dismiss. Our popup is simpler (no menu items). Mitigation: render a full-window transparent `Hoverable` behind the popup that dispatches `ToggleVerticalTabsSettingsPopup` on click. This is the same "click-away backdrop" pattern used elsewhere.
**Compact row height consistency**: Different pane types produce different icon heights (status badges have padding/background, plain icons don't). Mitigation: use `ConstrainedBox` to fix all icons to 16×16 and fix the row height via `ConstrainedBox::with_height` or consistent padding.
## Testing and validation
- **Visual verification**: Build and run with `cargo run`, open several tabs with different pane types (terminal, code, agent, settings, notebook), toggle between compact and expanded. Verify single-line rendering and correct icons per pane type.
- **Setting persistence**: Switch to compact, restart (`cargo run` again), verify the panel starts in compact mode.
- **Popup behavior**: Click the settings icon, verify popup appears below it. Click outside, verify it closes. Click the icon again, verify it toggles.
- **Edge cases**:
- Empty tab group → "No tabs open" message should display in both modes.
- Collapsed groups → remain collapsed across mode switches.
- Minimum panel width (200px) → compact rows truncate gracefully.
- Tab colors → tint renders correctly on compact rows.
## Follow-ups
- **Group-by options**: The popup will eventually include "Group panes by" options (Tab, Directory/Environment, Branch, Status) above the segmented control, per the Figma mock. The popup container is designed to accommodate additional content above the toggle.
- **Keyboard shortcut**: A keybinding to toggle compact/expanded mode can be added later as a new action binding.
- **Search functionality**: The search input remains inert. When implemented, it should filter in both compact and expanded modes.
- **Icon audit**: Once the feature is visually reviewed, confirm the chosen icons match the Figma mock and swap SVGs if needed.