Initial public release of Warp.
Repo-Sync-Origin: warpdotdev/warp-internal@12af1d983b
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#!/bin/bash
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#
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# Compile a .icon bundle using actool and update the app's Info.plist
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# to support macOS Sequoia's icon tinting feature.
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#
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# Usage: compile_icon <channel> <app_bundle_path>
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# channel: The release channel (e.g., stable)
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# app_bundle_path: Path to the .app bundle (e.g., Warp.app)
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set -e
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if [ "$#" -ne 2 ]; then
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echo "Usage: compile_icon <channel> <app_bundle_path>"
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exit 1
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fi
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CHANNEL="$1"
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APP_BUNDLE_PATH="$2"
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# Determine the repository root directory
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REPO_ROOT="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
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ICON_BUNDLE_PATH="$REPO_ROOT/app/channels/$CHANNEL/icon/AppIcon.icon"
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# Only compile if the .icon bundle exists for this channel.
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if [[ ! -d "$ICON_BUNDLE_PATH" ]]; then
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if [[ "$CHANNEL" = "oss" ]]; then
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echo "Warning: no .icon bundle found for $CHANNEL channel at $ICON_BUNDLE_PATH; skipping adaptive icon compilation." >&2
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exit 0
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fi
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echo "Error: .icon bundle not found at $ICON_BUNDLE_PATH" >&2
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exit 1
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fi
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echo "Compiling .icon bundle for $CHANNEL channel"
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BUNDLED_RESOURCES_DIR="$APP_BUNDLE_PATH/Contents/Resources"
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PARTIAL_INFO_PLIST="$(dirname "$APP_BUNDLE_PATH")/partial-icon-info.plist"
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# Compile the .icon bundle using actool
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xcrun actool \
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--compile "$BUNDLED_RESOURCES_DIR" \
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--platform macosx \
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--minimum-deployment-target 10.14 \
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--app-icon AppIcon \
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--output-partial-info-plist "$PARTIAL_INFO_PLIST" \
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"$ICON_BUNDLE_PATH"
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# Earlier XCode versions won't build the correct asset format for adaptive icons
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if [[ ! -f "$BUNDLED_RESOURCES_DIR/Assets.car" ]]; then
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XCODE_VERSION=$(xcodebuild -version 2>/dev/null | head -1 || echo "unknown")
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echo "Warning: actool did not produce Assets.car which is required for the latest App icon format." >&2
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echo "(Note that XCode version <26 does not support .icon bundles. Your version: $XCODE_VERSION)." >&2
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fi
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# Update Info.plist to reference AppIcon instead of the old .icns
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plutil -replace CFBundleIconFile -string "AppIcon" "$APP_BUNDLE_PATH/Contents/Info.plist"
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plutil -insert CFBundleIconName -string "AppIcon" "$APP_BUNDLE_PATH/Contents/Info.plist" 2>/dev/null || \
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plutil -replace CFBundleIconName -string "AppIcon" "$APP_BUNDLE_PATH/Contents/Info.plist"
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# Get the app name from the bundle
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APP_NAME=$(basename "$APP_BUNDLE_PATH" .app)
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echo "Icon compiled successfully."
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