Initial public release of Warp.
Repo-Sync-Origin: warpdotdev/warp-internal@12af1d983b
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use anyhow::{anyhow, Result};
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use std::borrow::Cow;
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pub mod root_view;
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extern crate warpui;
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use rust_embed::RustEmbed;
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use warpui::{platform, AssetProvider};
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#[derive(Clone, Copy, RustEmbed)]
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#[folder = "examples/assets"]
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pub struct Assets;
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// The static assets we need to load in app.
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pub static ASSETS: Assets = Assets;
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// Implement the AssetProvider trait here (required by App::new).
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impl AssetProvider for Assets {
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fn get(&self, path: &str) -> Result<Cow<'_, [u8]>> {
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<Assets as RustEmbed>::get(path)
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.map(|f| f.data)
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.ok_or_else(|| anyhow!("no asset exists at path {}", path))
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}
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}
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fn main() -> Result<()> {
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let app_builder =
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platform::AppBuilder::new(platform::AppCallbacks::default(), Box::new(ASSETS), None);
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let _ = app_builder.run(move |ctx| {
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ctx.add_window(warpui::AddWindowOptions::default(), |_| {
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root_view::RootView {}
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});
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});
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Ok(())
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}
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@@ -0,0 +1,25 @@
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use pathfinder_color::ColorU;
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use warpui::{elements::Rect, AppContext, Element, Entity, TypedActionView, View};
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pub struct RootView {}
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// Implement the entity trait.
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impl Entity for RootView {
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type Event = ();
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}
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// Implement the view trait so RootView could be considered as a view.
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impl View for RootView {
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fn ui_name() -> &'static str {
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"RootView"
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}
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// Let's render a simple black rect background.
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fn render(&self, _: &AppContext) -> Box<dyn Element> {
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Rect::new().with_background_color(ColorU::black()).finish()
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}
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}
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impl TypedActionView for RootView {
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type Action = ();
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}
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