Initial public release of Warp.

Repo-Sync-Origin: warpdotdev/warp-internal@12af1d983b
This commit is contained in:
David Stern
2026-04-28 08:43:33 -05:00
commit 0dbd3d567a
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//! Shared image processing utilities for agent mode.
//!
//! This module provides common functionality for processing images before they are
//! sent to the AI agent, whether attached by the user or read via the read_files tool.
use image::{GenericImageView, ImageError};
/// Max image size is 3.75 MB.
/// The max size of an image we will send is 5MB. However, due to the 33% inflation of Base64, this means
/// the largest size a user can attach is actually ~3.75MB.
pub const MAX_IMAGE_SIZE_BYTES: usize = 3750 * 1000;
/// 1.15 Megapixels
pub const MAX_IMAGE_PIXELS: f64 = 1150. * 1000.;
/// Maximum dimension (width or height) for images.
pub const MAX_IMAGE_DIMENSION: f64 = 2000.;
/// Maximum number of images that can be attached per query/task.
pub const MAX_IMAGE_COUNT_FOR_QUERY: usize = 20;
/// Minimum bytes needed for image format detection using magic number signatures.
pub const MIN_IMAGE_HEADER_SIZE: usize = 8;
/// Supported image MIME types for agent mode.
pub const SUPPORTED_IMAGE_MIME_TYPES: &[&str] = &[
"image/png",
"image/jpeg",
"image/jpg",
"image/gif",
"image/webp",
];
/// Checks if the given MIME type is a supported image type.
pub fn is_supported_image_mime_type(mime_type: &str) -> bool {
SUPPORTED_IMAGE_MIME_TYPES.contains(&mime_type)
}
/// Resizes an image if it exceeds the maximum pixel count, and ensures
/// resized outputs also respect the maximum dimension (width or height).
///
/// Returns the original image bytes if the image is already within the
/// pixel limit; otherwise returns the resized image bytes in the original
/// format.
pub fn resize_image(image: &[u8]) -> Result<Vec<u8>, ImageError> {
let img = image::load_from_memory(image)?;
let (current_width, current_height) = img.dimensions();
let current_pixels = (current_width * current_height) as f64;
if current_pixels <= MAX_IMAGE_PIXELS {
return Ok(image.to_vec());
}
let original_format = image::guess_format(image)?;
let scale = (MAX_IMAGE_PIXELS / current_pixels).sqrt();
let mut new_width = current_width as f64 * scale;
let mut new_height = current_height as f64 * scale;
let scale_by_width = MAX_IMAGE_DIMENSION / new_width;
let scale_by_height = MAX_IMAGE_DIMENSION / new_height;
let scale = scale_by_width.min(scale_by_height).min(1.0);
new_width *= scale;
new_height *= scale;
let resized_img = img.thumbnail(new_width.round() as u32, new_height.round() as u32);
let mut output_bytes: Vec<u8> = Vec::new();
let mut writer = std::io::Cursor::new(&mut output_bytes);
resized_img.write_to(&mut writer, original_format)?;
Ok(output_bytes)
}
/// Result of processing an image for agent mode.
#[derive(Debug)]
pub enum ProcessImageResult {
/// Image was successfully processed and is within size limits.
Success {
/// The processed image bytes (resized if needed).
data: Vec<u8>,
},
/// Image is too large even after resizing.
TooLarge,
/// Error processing the image.
Error(ImageError),
}
/// Processes an image for agent mode: resizes if needed and checks size limits.
///
/// This applies the same processing that user-attached images go through.
pub fn process_image_for_agent(image_data: &[u8]) -> ProcessImageResult {
match resize_image(image_data) {
Ok(resized_bytes) => {
if resized_bytes.len() > MAX_IMAGE_SIZE_BYTES {
ProcessImageResult::TooLarge
} else {
ProcessImageResult::Success {
data: resized_bytes,
}
}
}
Err(err) => ProcessImageResult::Error(err),
}
}
#[cfg(test)]
#[path = "image_tests.rs"]
mod tests;