Initial public release of Warp.

Repo-Sync-Origin: warpdotdev/warp-internal@12af1d983b
This commit is contained in:
David Stern
2026-04-28 08:43:33 -05:00
commit 0dbd3d567a
4982 changed files with 1431549 additions and 0 deletions
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//! Loading animation components for AI features.
mod shimmering_warp_loading_text;
pub use shimmering_warp_loading_text::shimmering_warp_loading_text;
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//! Shimmering Warp loading text - renders Warp logo with shimmering text for loading states.
use warp_core::ui::appearance::Appearance;
use warpui::elements::shimmering_text::{
ShimmerConfig, ShimmeringTextElement, ShimmeringTextStateHandle,
};
use warpui::elements::Element;
use warpui::{AppContext, SingletonEntity};
/// Warp icon glyph character
const WARP_GLYPH: &str = "\u{E500}";
/// Creates a shimmering text element with the Warp glyph.
pub fn shimmering_warp_loading_text(
text: impl Into<String>,
font_size: f32,
shimmer_handle: ShimmeringTextStateHandle,
app: &AppContext,
) -> Box<dyn Element> {
let appearance = Appearance::as_ref(app);
let theme = appearance.theme();
// Use same colors as common.rs for consistency
let base_color = theme.disabled_text_color(theme.surface_1()).into_solid();
let shimmer_color = theme.main_text_color(theme.surface_1()).into_solid();
// Hardcoded shimmer config for consistent animation
let config = ShimmerConfig::default();
// Create a single shimmering element with glyph and text
ShimmeringTextElement::new(
format!("{} {}", WARP_GLYPH, text.into()),
appearance.ui_font_family(),
font_size,
base_color,
shimmer_color,
config,
shimmer_handle,
)
.finish()
}